Both Bayonetta games are entirely possible to complete with only the most basic of techniques if you don’t feel the desire to play around with new combo possibilities.įor those who feel the game is too fast paced, easier difficulty modes offer some thoughtful adjustments to how the game plays to make encounters more lenient. Gradually discovering new ways to incorporate cool techniques into your repertoire is immensely rewarding, but absolutely not a requirement for success. You can begin with one or two combos, but as you progress through the game you’ll unlock and discover new combos, movement and weapon options – experimenting with these once you’re comfortable with the basics is joyous. Once I’d intuited the timing of enemy attacks and found a combo or two to get in some quick damage after a dodge, the encounters became a creative combat dance with my foes. Personally I found the ‘Normal’ difficulty to be a fantastic balance – offering a formidable challenge, but never to the point of frustration. Without any great effort you can dodge at the last moment and enter Witch Time, where the flow of time slows for everyone but Bayonetta and she can riposte with a flurry of quickfire attacks.ĭifficulty is handled well, making both games more accessible to players than I had expected. As a character, Bayonetta conducts herself with immense self-confidence, and this is reflected in how combat feels to control. Bayonetta is all about using her witchy powers to artfully dodge your opponents’ attacks and return fire with your own combos. That description gets you some of the way there, but there’s a lot more going on here than simple button mashing. You could reasonably call Bayonetta and the character-action games of it’s genre spiritual successors to the arcade beat-’em-ups of the 90s. Incredibly fluid combat, spectacular boss designs, and a vibe that doesn’t take itself too seriously combine to make a set of action games that I had no trouble playing for hours on end, and Switch is among the best ways to play them. Once I finally sat down with Bayonetta I quickly realised how stupid I’d been. I knew it was pretty well regarded – heck, I even bought it more than once, but for some reason I can’t quite put my finger on I still never put any real time into it. Somehow I’d slept on Bayonetta as a franchise.
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